AI Insights · Timothy · July 2025
Top Maze Games Performance in Oceania Q2 2025
Explore the performance of the top five maze games in Oceania during Q2 2025, with insights on downloads, revenue, and active users.
In the second quarter of 2025, the top maze games on the unified platform in Oceania showcased varied performances, as detailed by Sensor Tower's data.
Diggy's Adventure Quest from Pixel Federation Games experienced a steady increase in weekly revenue, peaking at approximately $6.3K in mid-May. Weekly downloads showed fluctuations, with a peak of around 723 in the week of May 12, while weekly active users increased from 1.1K to 1.3K by the end of June.
Sugar Rush - A Quick Adventure by Kooply had modest weekly revenue, reaching up to $26 in the first week of April. Downloads varied, peaking at 706 during mid-April. Active users remained relatively stable, ranging from 2.2K to 2.4K.
Mowing Mazes from Protostar showed a slight increase in revenue, with a high of $23 in May. Download numbers fluctuated, with a significant rise to 218 in late May.
Laser Bounce Puzzle by IEC GAMES AUSTRALIA PTY LTD had sporadic revenue, peaking at $32 in late April. The game maintained a steady download rate, with numbers hovering around 300 weekly. Active users remained consistent, ending the quarter at 1.4K.
Coffee Flow! : Jam Puzzle by GOODROID,Inc. saw a late entry in the quarter with revenue reaching $120 by the end of June, although download numbers were minimal.
For more detailed insights into these apps and their performance, visit Sensor Tower.